The game encompasses six distinct factions, each possessing a unique identity. Provided below is a concise summary, and more detailed information will soon be accessible on the dedicated page for each faction. While this section endeavors to encapsulate the playstyle of each faction, it's essential to note that deck construction offers flexibility, allowing the creation of robust decks for any faction, irrespective of playstyle. For a deeper understanding, refer to each faction's individual page.
Lyonar boasts a myriad of high-health minions with commendable stats, making it an ideal faction for novice players to acquaint themselves with the game. Success for this faction hinges on strategically placing minions on the board, as the majority of its spells are contingent on having an active minion presence.
Abyssian excels in late-game minions and offers robust support for cultivating and leveraging a 'swarm' of smaller minions. Abyssian deck strategies typically revolve around either enduring until the late game to overpower opponents with formidable, high-cost minions or fostering a swarm and capitalizing on the faction's synergies related to swarm mechanics.
Magmar introduces minions with immediate impacts on the board, defining a generally aggressive playstyle. Magmar decks focus on deploying minions while simultaneously inflicting damage upon the enemy general.
Songhai possesses budget-friendly, potent spells but tends to field fragile minions. Decks associated with Songhai often depend on spell combinations to rapidly inflict substantial damage. Known for their aggressive nature, Songhai relies heavily on mobility and boasts the game's premier positioning spells.
Vanar features top-tier removal and stalling spells, albeit accompanied by generally average minions. Vanar deck strategies commonly involve stalling the game until the late stages while utilizing spells to neutralize or delay opponent threats. The faction's economical removal spells make it particularly formidable for deploying [arcanysts] — minions that exhibit robust spell synergies.
Vetruvian introduces obelysks, minions that refrain from attacking or moving but accrue significant value over time by summoning other minions. The faction also offers an array of potent minions and utility spells, notably cards that 'cycle' by drawing additional cards. Vetruvian decks often center around obelysks and synergistic cards to swiftly develop a commanding board presence.
Duelyst Vanguard stands out as an exceptionally intricate and profound gaming experience. The intricacies of deckbuilding, particularly with playing cards as NFTs, add a rich and challenging dimension to Duelyst Vanguard. To aid players in this aspect, we are set to unveil a comprehensive wiki deckbuilding page, featuring detailed information and top-notch decklist recommendations. Additionally, a collection of new player guides will be available to impart essential foundational knowledge for mastering the game.
Play Modes | Training Grounds, Ranked Ladder, The Gauntlet, Unlimited, Frostfire, The rift, Sandbox |
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Tribes in Duelyst | Arcanysts, Battle Pets, Golems, Mechs, Dervishes, Vespyrs, Stractures |
Faction Progression | Players can unlock unique cards, Generals, and faction emotes as they continue to level up the faction of choice. |
Platforms | Web Browser, Steam and Epic |
Learn to Play | Wiki Guide Coming soon |